Blitzkrieg the game online




















Rules Rules Solo. Setups 1 player, Eng. Play it Right. Watch It Played. More Info. Useful Links. Beginner's Guide. Gift Cards. Every shell leaves a crater, with hotly contested areas on the battlefield ending up resembling the part of the moon where they keep the meteor magnet.

And all of this on your modest, year-old PC. An aspect of the WWII battlefield that Blitzkrieg perhaps takes further than any game before is air power. Every five minutes or so. Call for a couple of fighters. Want to reduce that village to rubble? Bring in the bombers for some carpet bombing, USAF-style.

Fending off an armoured assault? A pair of tank-busters will open up his panzers like tin-cans. Their importance to you will be the same as they were to the real troops on the ground in the war - vital.

So go on then Dmitry, how is Blitzkrieg going to be different? First is historical accuracy. Things like shell penetration and armour values are based on actual characteristics that we researched. Even the weaponry your infantry uses follows a chronological timeline as the campaigns unfold. From our time with Blitzkneg, we get the feeling this is one morsel of Muscovite militarism that your fans are going to love.

Anyone looking for an insight into the course the Second World War took in Europe need look no further. Blitzkrieg includes missions from almost every aspect of the struggle, including such forgotten fronts as the Winter War between Finland and Russia, and the fighting in Tunisia that gave US troops their first taste of battle against the Nazis.

Taking its name from the German doctrine of swift, concentrated armoured attacks that would puncture front lines and burst through to envelop the static defenders, Blitzkrieg is understandably full of tanks. Polish shit-wagons with pea-shooters, crappy Italian Fiats seemingly continuously stuck in reverse, experimental Nazi Maus tanks that were as big as a block of flats and about as militarily viable too - if panzers are your bag, prepare to wear an 88mm wood.

What we wanted to know was how the boys at Nival got all this hardware into the game, and with such spot-on accuracy in the models. We also have a host of material in the office concerning every aspect of WWII, from experimental weaponry right down to soldier uniforms, and we took on a military historian as a consultant from the very start of the project.

But if I had to choose only one, it would probably be the Soviet heavy assault gun SU also known as the "Beast Killer". Sorry mate, never heard of it. No wonder those Nazis were shit scared of us. As demos go Blitzkrieg's is pretty damn meaty, with three single player missions, one each for the Russians, the Allies and the Germans. In the first map you have to use your entrenched German troops to defend against an infantry and tank attack and then make your way across the river, taking out enemy installations with a variety of units.

As the Allies, you have to sneak a scout into a heavily defended German town and take out the anti-aircraft guns before staging an impressive aerial bombardment.

The last mission is basically a survive for as long as you can affair as you take control of a large Russian base and fend off wave after wave of Allied attacks.

The missions lets you take control of a variety of different units, including five different types of air units such as paratroopers and heavy bombers, which can devastate enemy tanks. Blitzkrieg might look like the virtual equivalent of those life-size model maps kept in attics by elderly men with trousers up to their armpits and comfortable shoes, but this demo is a great introduction to a detailed and well-structured strategy title. Being a fan of real-time strategy games, WWII history in general and thereby rather naturally the Sudden Strike RTS series , my first squint at Blitzkrieg made me a little anxious not to mention a teensy bit angry.

It appeared to me after playing an early version of the game late last year that Blitzkrieg was little more than a thinly veiled attempt to right the wrongs of what was a disappointing Sudden Strike II. After all, not only were both games from the same publisher, fashioned in Russia and concerned with commanding and conquering hundreds of tanks, infantry and aircraft across seemingly arbitrary World War II battlefields, but, more pertinently, since 'sudden strike' is very much a literal translation from the German 'blitzkrieg', both games shared the same title.

I know I would. Aside from a name and a love for WWII arcade-style strategy. Blitzkrieg plunders still more from it's stable-mate; eschewing the dynamics of base building, research and unit mass-production, I with the focus instead on managing the forces you are handed at the beginning of each mission. Developer's Description By cdv Software Entertainment. Blitzkrieg is the latest development in WWII real-time strategy gaming combining flexibility, historic accuracy and endless playability into one of the most challenging and enjoyable games yet.

Full Specifications. What's new in version 1. Release November 7, Date Added October 23, Version 1. Operating Systems. Total Downloads 38, Downloads Last Week 5. Report Software. Related Software. Fall in love with the classic Age of Empires II experience, now with high definition graphics. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Show graph.

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