Codemasters insane download
The first game we played was a simple checkpoint race. Then we moved on to a variation, where you have to claim points by being the first through a checkpoint. The sight of Richie trying desperately to get his articulated lorry up a steep hill while I breezed past in a buggy was truly a great gaming moment. Then we played a destruction zone game, where you have to park your vehicles on a cross while the rest try and smash you off.
Every second you stay on the cross gives you points, and you can also score by high-impact smashing. As the vehicles take physical and visual damage, you get the beautiful sight of cars crushed to about half the size they started at. Again, it was Richie who caused the biggest riot by losing both wheels on one side of his car and driving around in circles before toppling off a steep hill and smashing away out of sight.
And when you get bored of this, you can try catching the flag, returning it and more. The challenge comes in the handling of the different vehicles and the fact that you can really feel the terrain you're driving over.
Some vehicles roll easily and you can be in sight of the checkpoint when you get the inevitable sinking feeling that you're going to go over. If you do, or if your car gets so trashed you have to hit the repair key, you lose valuable time and the chance for the checkpoint. That's Insane in a nutshell. It's hilarious and, for sheer pleasure there's no other racing game like it. The only thing that we can't be sure of is its online performance. Since the game hasn't been released at the time of this review, there's no one to play online.
To get round this, Codemasters set up a night when we could log-on and play against testers from Codemasters. Fine in principle, but when I tried to find a game, there was only one other person in there. And although I enjoyed giving him a round thrashing at a few simple checkpoint races, one-on-one isn't exactly the best way to prove how the game's going to cope with eight drivers at once. From what I've seen, it's going to cope fine but, unlike 4x4 Evolution, I haven't actually seen it with my own eyes yet.
Still, it's a minor niggle and one that will probably prove redundant when the game is released. Longevity is the only other sticking point. It is a fairly shallow game, but with the online side helping things along there's still plenty to admire. There comes a time with every racing game where you become so good at it that the game gets boring. You sit back in your seat, nonchalantly slide around the comers and go in for pit stops at the end of every circuit, yet still effortlessly manage to lap the entire field.
It's times like these when you yearn for a new challenge, but at 2am on a Wednesday morning, phoning your best mate and suggesting they come round for a game can have serious repercussions on your friendship.
Set for release in the summer, Insane will pit numerous off-road vehicles against each other, over a multitude of circuits. There will be 20 machines for you to choose from, ranging from four- and eight-wheeled monster trucks to military vehicles, with four handling styles, front, rear, 4WD and AWD. Fire up the fun as Codemasters reboots the classic table top racing experience in Toybox Turbos — now updated to support the Oculus Rift Development Kit 2 DK2 virtual reality headset for incredible immersion!
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Hit the dirt as the ultimate off-road racing game experience, Colin McRae Rally, comes to iPhone and iPad for the very first time. Experience Formula One circuits like never before - speed through loop-the-loops, shortcuts, jumps and more! The game features all twelve teams and twenty-four drivers competing in the season except for mid-season changes , as well as the twenty circuits and Grands Prix — including the brand new Circuit of the Americas in Austin, Texas.
Race, crash and hoon your way through a world tour of motorised mayhem in DiRT Showdown! Hyper-energised events and social gameplay combine in this turbo-injected shot of driving delirium. The difference between the two being that 4x4 Evolution only lets you do so, while Insane encourages you to, with checkpoints placed at random throughout the levels on certain racetracks - you could be racing up a steep hill for the first checkpoint, then having to take a U-turn and racing back down the hill to get to the second.
Thanks to this, Insane proves to be a much more exhilerating ride than its competitor. Now - let's compare other aspects of the games. In this, both games have their advantages and disadvantages.
However, it features one unforgivable problem - the cars don't make contact in multiplay - you can drive straight through them! You may as well be racing against ghosts. Now for Insane - while it doesn't have support to go against anyone other than other PC users, it has two things to its advantage.
Second, the cars can collide. On this evidence, I declare Insane to be the better multiplayer game. Single Player. In both games, this is the main problem. Being racing games, they are best played against humans, due mainly to the fact that computer controlled cars generally lack the unpredictability or skill of a human opponent, though Insane does attempt to address this fact by having a good A. I which sees the computer-controlled cars not only finding their own routes to certain areas depending on what car they are in, but also sees them making mistakes , thus leading to a much less artificial feel than the majority of racing games.
A well-deserved point to Insane! Insane rules the roost on this aspect - the cars are not only good looking, but they are well animated too. It's wonderful to watch them bouncing around the landscape, with the wheels acting as though they have a life of their own, bouncing all over the place.
So thats another point to Insane. It's at this point that I realise how much space this takes, and that I realise that now would be a good time to stop, so I'll round off my review now. Captures and Snapshots Windows. Write a comment Share your gamer memories, give useful links or comment anything you'd like.
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